Download e-book for iPad: 3D User Interfaces: Theory and Practice (Usability) by Joseph J., Jr. LaViola,Ernst Kruijff,Ryan P. McMahan,Doug

By Joseph J., Jr. LaViola,Ernst Kruijff,Ryan P. McMahan,Doug Bowman,Ivan P. Poupyrev

ISBN-10: 0134034325

ISBN-13: 9780134034324

The whole, updated advisor to construction nice 3D person Interfaces for Any Application

3D interplay is by surprise in every single place. yet easily utilizing 3D enter or monitors isn’t sufficient: 3D interfaces has to be rigorously designed for optimum consumer adventure. 3D person Interfaces: idea and perform, moment Edition is today’s such a lot accomplished basic connection with development cutting-edge 3D consumer interfaces and interactions. 5 pioneering researchers and practitioners disguise the entire spectrum of rising purposes, suggestions, and most sensible practices. The authors mix theoretical foundations, research of prime units, and empirically verified layout directions. This version provides new chapters on human components and basic human-computer interaction—indispensable foundational wisdom for development any 3D person interface. It additionally demonstrates complicated options at paintings via working case experiences: a first-person VR online game and a cellular augmented fact application.

Coverage Includes

  • 3D consumer interfaces: evolution, parts, and roadmaps
  • Key functions: digital and augmented truth (VR, AR), mobile/wearable devices
  • What 3D UI designers may still learn about human sensory structures and cognition ergonomics
  • How confirmed human-computer interplay concepts follow to 3D UIs
  • 3D UI output for visible, auditory, and haptic/ tactile systems
  • Obtaining 3D place, orientation, and movement information for clients in actual space
  • 3D item choice and manipulation
  • Navigation and wayfinding suggestions for relocating via digital and actual spaces
  • Changing program kingdom with procedure keep an eye on innovations, issuing instructions, and permitting other kinds of consumer input
  • Strategies for selecting, constructing, and comparing 3D person interfaces
  • Utilizing second, “magic,” “natural,” multimodal, and two-handed interaction
  • The way forward for 3D person interfaces: open examine difficulties and rising technologies

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3D User Interfaces: Theory and Practice (Usability) by Joseph J., Jr. LaViola,Ernst Kruijff,Ryan P. McMahan,Doug Bowman,Ivan P. Poupyrev

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